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Design workflow and data models for g...
was created by Christopher Peplin
Thursday Sep 02
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Decide on best database backendwas updated by Christopher Peplin 02:00 AM ticket - Decide on best database backend was updated by Christopher Peplin 12:52 AM ticket
- Design contract parameters and data m... was created by Christopher Peplin 12:42 AM ticket
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Decide on best database backend
was updated by Christopher Peplin
Wednesday Sep 01
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Design workflow for inviting user to a private/public multiplayer gamewas updated by Christopher Peplin 09:13 PM ticket -
Design workflow for creating a public gamewas updated by Christopher Peplin 09:13 PM ticket -
Revisit real-time behaviorwas updated by Christopher PeplinTuesday Aug 31
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Decide on best database backend
was updated by Christopher Peplin
Monday Aug 30
ticket - Revisit real-time behavior was created by Christopher Peplin 02:30 AM ticket
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Decide if a background daemon is requiredwas updated by Christopher Peplin 02:30 AM ticket -
Diagram data modelwas updated by Christopher Peplin 02:29 AM ticket -
Decide if a background daemon is requ...
was created by Christopher Peplin
Sunday Aug 29
ticket - Choose map generation algorithm was updated by Christopher Peplin 10:22 PM ticket
- Choose map generation algorithm was updated by Christopher Peplin 10:22 PM ticket
- Choose map generation algorithm was created by Christopher Peplin 10:22 PM ticket
- Diagram data model was created by Christopher Peplin 09:12 PM ticket
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Design relationship between user and a map regionwas updated by Christopher Peplin 08:44 PM ticket -
Design relationship between user account and a gamewas updated by Christopher Peplin 08:44 PM ticket -
Design parameters for a multiplayer's regionwas updated by Christopher Peplin 08:02 PM ticket - Design parameters for a multiplayer's region was updated by Christopher Peplin 06:42 PM ticket
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Decide object for a player in a multiplayer gamewas updated by Christopher Peplin 06:42 PM ticket -
Design map zone parameterswas updated by Christopher Peplin 06:42 PM ticket -
Decide on map objectswas updated by Christopher Peplin 06:41 PM ticket -
Design map node parameterswas updated by Christopher Peplin 06:41 PM ticket -
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. 06:35 PM bulk edit - Decide on best database backend was created by Christopher Peplin 06:35 PM ticket
- Design workflow for inviting user to ... was created by Christopher Peplin 06:34 PM ticket
- Design workflow for creating a public... was created by Christopher Peplin 06:34 PM ticket
- Design relationship between user and ... was created by Christopher Peplin 06:33 PM ticket
- Design relationship between user acco... was created by Christopher Peplin 06:33 PM ticket
- Design parameters for a multiplayer's... was created by Christopher Peplin 06:33 PM ticket
- Decide object for a player in a multi... was created by Christopher Peplin 06:32 PM ticket
- Design map node parameters was created by Christopher Peplin 06:32 PM ticket
- Design map zone parameters was created by Christopher Peplin 06:32 PM ticket
- Decide on map objects was created by Christopher Peplin 06:32 PM ticket
- Design storage parameters was created by Christopher Peplin 06:31 PM ticket
- Decide on storage types was created by Christopher Peplin 06:31 PM ticket
- Design line parameters was created by Christopher Peplin 06:31 PM ticket
- Decide on line types was created by Christopher Peplin 06:31 PM ticket
- Design generator parameters was created by Christopher Peplin 06:31 PM ticket
- Decide on generator types was created by Christopher Peplin 06:31 PM ticket
- Design single player scoring incentives was created by Christopher Peplin 06:30 PM ticket
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Apollo 8—80% complete
Completed 4 of 5 tickets
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