|
106 |
✓resolved |
Certify all use of time respects TIME_SCALE in game |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
13 |
✓resolved |
Decide on storage types |
Mercury-Atlas 6 |
Christopher Peplin |
about 14 years old |
|
14 |
✓resolved |
Design storage parameters |
Mercury-Atlas 6 |
Christopher Peplin |
about 14 years old |
|
138 |
✓resolved |
Warn user if capacity doesn't meant load |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
154 |
✓resolved |
Display MC curve for today for a state |
Apollo 8 |
Christopher Peplin |
about 14 years old |
|
151 |
✓resolved |
Link the header bar state URL to state & map view |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
62 |
✓resolved |
Add AJAX buttons to join/switch/leave games |
Apollo 10 |
Christopher Peplin |
about 14 years old |
|
15 |
✓resolved |
Decide on map objects |
Mercury-Atlas 6 |
Christopher Peplin |
about 14 years old |
|
107 |
✓resolved |
Create AverageOperatingLevel model to store average for a day |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
63 |
✓resolved |
Warn user when switching or leaving a game |
Apollo 10 |
Christopher Peplin |
about 14 years old |
|
16 |
✓resolved |
Design map zone parameters |
Mercury-Atlas 6 |
Christopher Peplin |
about 14 years old |
|
64 |
✓resolved |
Add current cash attribute to state |
Gemini X |
Christopher Peplin |
about 14 years old |
|
111 |
✓resolved |
Leaving a game should delete the state |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
17 |
✓resolved |
Design map node parameters |
Mercury-Atlas 6 |
Christopher Peplin |
about 14 years old |
|
65 |
✓resolved |
Create model helper to get current state |
Gemini X |
Christopher Peplin |
about 14 years old |
|
108 |
✓resolved |
Update/create AverageOpeartingLevel for a technical component when operating level changes |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
18 |
✓resolved |
Decide object for a player in a multiplayer game |
Mercury-Atlas 6 |
Christopher Peplin |
about 14 years old |
|
66 |
✓resolved |
Default games to unlimited players |
Gemini X |
Christopher Peplin |
about 14 years old |
|
19 |
✓resolved |
Design parameters for a multiplayer's region |
Mercury-Atlas 6 |
Christopher Peplin |
about 14 years old |
|
20 |
✓resolved |
Design relationship between user account and a game |
Mercury-Atlas 7 |
Christopher Peplin |
about 14 years old |
|
21 |
✓resolved |
Design relationship between user and a map region |
Mercury-Atlas 7 |
Christopher Peplin |
about 14 years old |
|
97 |
✓resolved |
Pay out customer payments based on demand * MC intersection |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
142 |
✓resolved |
Display game time on web page |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
67 |
✓resolved |
Create slider view helper |
Gemini X |
Christopher Peplin |
about 14 years old |
|
68 |
✓resolved |
Create model helper to get min/max for a field |
Gemini X |
Christopher Peplin |
about 14 years old |
|
143 |
✓resolved |
Discount capital costs if in RoR regulation |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
22 |
✓resolved |
Design workflow for creating a public game |
Mercury-Atlas 7 |
Christopher Peplin |
about 14 years old |
|
144 |
✓resolved |
Update display of time scale to reflect new 1-200 scale |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
23 |
✓resolved |
Design workflow for inviting user to a private/public multiplayer game |
Mercury-Atlas 7 |
Christopher Peplin |
about 14 years old |
|
123 |
✓resolved |
Graph of generator's average operating level operating level over time |
Apollo 7 |
Christopher Peplin |
about 14 years old |