|
99 |
✓resolved |
Cache fuel indicides in a new city on creation |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
106 |
✓resolved |
Certify all use of time respects TIME_SCALE in game |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
130 |
✓resolved |
Change customer billing algorithm if reg. type is RoR |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
141 |
✓invalid |
Change find_by_day to use game time attribute |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
91 |
✓resolved |
Change market price in a city based on block makeup |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
145 |
✓resolved |
Change MC curve to actually be AC curve |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
93 |
✓resolved |
Charge generators' their city localized fuel price |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
26 |
✓resolved |
Choose map generation algorithm |
Mercury-Atlas 8 |
Christopher Peplin |
about 14 years old |
|
114 |
✓resolved |
Clear market according to estimated peak power |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
77 |
✓resolved |
Confirm that stepping each object individually will maintain consistency |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
2 |
✓resolved |
Consolidate requirements for game parameters from current list |
Mercury-Redstone 3 |
Christopher Peplin |
about 14 years old |
|
87 |
✓resolved |
Construct system-wide MC curve, including all generators |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
101 |
✓resolved |
Convert separate Blip class to a simpler (and faster) customer count |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
107 |
✓resolved |
Create AverageOperatingLevel model to store average for a day |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
58 |
✓invalid |
Create fuel charge cycle algorithm |
Gemini XII |
Christopher Peplin |
about 14 years old |
|
65 |
✓resolved |
Create model helper to get current state |
Gemini X |
Christopher Peplin |
about 14 years old |
|
68 |
✓resolved |
Create model helper to get min/max for a field |
Gemini X |
Christopher Peplin |
about 14 years old |
|
133 |
✓resolved |
Create Resque tasks for stepping elements |
Apollo 8 |
Christopher Peplin |
about 14 years old |
|
67 |
✓resolved |
Create slider view helper |
Gemini X |
Christopher Peplin |
about 14 years old |
|
112 |
✓resolved |
Create special case for setting price if previous demand was 0 |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
148 |
new |
Crossing day line as many time as will happen in an accelerated game may screw up some calculatinos |
Future Work |
Christopher Peplin |
about 14 years old |
|
27 |
✓resolved |
Decide if a background daemon is required |
Mercury-Atlas 6 |
Christopher Peplin |
about 14 years old |
|
18 |
✓resolved |
Decide object for a player in a multiplayer game |
Mercury-Atlas 6 |
Christopher Peplin |
about 14 years old |
|
24 |
✓resolved |
Decide on best database backend |
Mercury-Atlas 8 |
Christopher Peplin |
about 14 years old |
|
9 |
✓resolved |
Decide on generator types |
Mercury-Atlas 6 |
Christopher Peplin |
about 14 years old |
|
11 |
✓resolved |
Decide on line types |
Mercury-Atlas 6 |
Christopher Peplin |
about 14 years old |
|
15 |
✓resolved |
Decide on map objects |
Mercury-Atlas 6 |
Christopher Peplin |
about 14 years old |
|
13 |
✓resolved |
Decide on storage types |
Mercury-Atlas 6 |
Christopher Peplin |
about 14 years old |
|
71 |
✓resolved |
Deduct cost of all fuel used since a time from the state's cash |
Gemini XII |
Christopher Peplin |
about 14 years old |
|
66 |
✓resolved |
Default games to unlimited players |
Gemini X |
Christopher Peplin |
about 14 years old |