|
82 |
✓resolved |
Add 'stepped_at' attribute to state |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
81 |
✓resolved |
Add 'stepped_at' attribute to city |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
80 |
✓resolved |
Add 'stepped_at' attribute to technical component |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
79 |
✓resolved |
Modify page title helper to change browser page title |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
78 |
✓resolved |
Add sensible page titles to all views using page title helper |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
77 |
✓resolved |
Confirm that stepping each object individually will maintain consistency |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
76 |
✓resolved |
Add initial market prices when a game is created |
Gemini XII |
Christopher Peplin |
about 14 years old |
|
75 |
✓resolved |
Add main 'step' method to Game |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
73 |
✓invalid |
Determine supply for each market |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
72 |
✓resolved |
Update market prices based on fuel demand |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
71 |
✓resolved |
Deduct cost of all fuel used since a time from the state's cash |
Gemini XII |
Christopher Peplin |
about 14 years old |
|
70 |
✓resolved |
Determine cost of an amount of fuel |
Gemini XII |
Christopher Peplin |
about 14 years old |
|
69 |
✓resolved |
Figure out how much fuel a generated used since a point in time |
Gemini XII |
Christopher Peplin |
about 14 years old |
|
68 |
✓resolved |
Create model helper to get min/max for a field |
Gemini X |
Christopher Peplin |
about 14 years old |
|
67 |
✓resolved |
Create slider view helper |
Gemini X |
Christopher Peplin |
about 14 years old |
|
66 |
✓resolved |
Default games to unlimited players |
Gemini X |
Christopher Peplin |
about 14 years old |
|
65 |
✓resolved |
Create model helper to get current state |
Gemini X |
Christopher Peplin |
about 14 years old |
|
64 |
✓resolved |
Add current cash attribute to state |
Gemini X |
Christopher Peplin |
about 14 years old |
|
63 |
✓resolved |
Warn user when switching or leaving a game |
Apollo 10 |
Christopher Peplin |
about 14 years old |
|
62 |
✓resolved |
Add AJAX buttons to join/switch/leave games |
Apollo 10 |
Christopher Peplin |
about 14 years old |
|
61 |
✓resolved |
Don't let a line point to the same city/state that it starts |
Gemini XI |
Christopher Peplin |
about 14 years old |
|
59 |
✓resolved |
Add URLs relying on current game in cookie |
Gemini IV |
Christopher Peplin |
about 14 years old |
|
58 |
✓invalid |
Create fuel charge cycle algorithm |
Gemini XII |
Christopher Peplin |
about 14 years old |
|
57 |
✓resolved |
Rename region to state, zone to city |
Gemini IV |
Christopher Peplin |
about 14 years old |
|
56 |
✓resolved |
Set game in cookie to simplify URLs (but don't delete them) |
Gemini IV |
Christopher Peplin |
about 14 years old |
|
55 |
✓resolved |
Implement map rendering |
Apollo 8 |
Christopher Peplin |
about 14 years old |
|
54 |
✓resolved |
Hook up login system |
Gemini III |
Christopher Peplin |
about 14 years old |
|
53 |
✓resolved |
Write controller tests for unauthorized access and player level access |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
52 |
✓resolved |
Write controller tests for admin indices - should list game wide stats |
Gemini IX-A |
Christopher Peplin |
about 14 years old |
|
51 |
✓resolved |
Simplify repairs if they truly are meant for all technical components |
Gemini IV |
Christopher Peplin |
about 14 years old |