|
70 |
✓resolved |
Determine cost of an amount of fuel |
Gemini XII |
Christopher Peplin |
about 14 years old |
|
71 |
✓resolved |
Deduct cost of all fuel used since a time from the state's cash |
Gemini XII |
Christopher Peplin |
about 14 years old |
|
72 |
✓resolved |
Update market prices based on fuel demand |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
75 |
✓resolved |
Add main 'step' method to Game |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
76 |
✓resolved |
Add initial market prices when a game is created |
Gemini XII |
Christopher Peplin |
about 14 years old |
|
77 |
✓resolved |
Confirm that stepping each object individually will maintain consistency |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
78 |
✓resolved |
Add sensible page titles to all views using page title helper |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
79 |
✓resolved |
Modify page title helper to change browser page title |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
80 |
✓resolved |
Add 'stepped_at' attribute to technical component |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
81 |
✓resolved |
Add 'stepped_at' attribute to city |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
82 |
✓resolved |
Add 'stepped_at' attribute to state |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
83 |
✓resolved |
Add 'step' method to technical component |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
84 |
✓resolved |
Add 'step' method to city |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
85 |
✓resolved |
Add 'step' method to state |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
87 |
✓resolved |
Construct system-wide MC curve, including all generators |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
88 |
✓resolved |
Set operating level automatically based on marginal cost curve and current demand |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
89 |
✓resolved |
Add method to Market to get average price across all games |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
90 |
✓resolved |
Rename 'average_price' field on Market to 'initial_price' to step out from under the new average_price method |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
91 |
✓resolved |
Change market price in a city based on block makeup |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
93 |
✓resolved |
Charge generators' their city localized fuel price |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
97 |
✓resolved |
Pay out customer payments based on demand * MC intersection |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
98 |
✓resolved |
Attach blocks to a map after creating |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
99 |
✓resolved |
Cache fuel indicides in a new city on creation |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
100 |
✓resolved |
Market should ask City for its fuel indices when calculating local price |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
101 |
✓resolved |
Convert separate Blip class to a simpler (and faster) customer count |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
102 |
✓resolved |
Drop reactive power from spec |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
104 |
✓resolved |
Determine demand for fuel at average operating level for all generators yesterday |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
105 |
✓resolved |
Improve performance of Map creation (blocks are causing an explosion) |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
106 |
✓resolved |
Certify all use of time respects TIME_SCALE in game |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
107 |
✓resolved |
Create AverageOperatingLevel model to store average for a day |
Apollo 4 |
Christopher Peplin |
about 14 years old |