|
101 |
✓resolved |
Convert separate Blip class to a simpler (and faster) customer count |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
87 |
✓resolved |
Construct system-wide MC curve, including all generators |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
2 |
✓resolved |
Consolidate requirements for game parameters from current list |
Mercury-Redstone 3 |
Christopher Peplin |
about 14 years old |
|
77 |
✓resolved |
Confirm that stepping each object individually will maintain consistency |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
114 |
✓resolved |
Clear market according to estimated peak power |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
26 |
✓resolved |
Choose map generation algorithm |
Mercury-Atlas 8 |
Christopher Peplin |
about 14 years old |
|
93 |
✓resolved |
Charge generators' their city localized fuel price |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
145 |
✓resolved |
Change MC curve to actually be AC curve |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
91 |
✓resolved |
Change market price in a city based on block makeup |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
130 |
✓resolved |
Change customer billing algorithm if reg. type is RoR |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
106 |
✓resolved |
Certify all use of time respects TIME_SCALE in game |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
99 |
✓resolved |
Cache fuel indicides in a new city on creation |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
98 |
✓resolved |
Attach blocks to a map after creating |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
131 |
✓resolved |
Allow ordering generators by bid price instead of just marginal cost |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
59 |
✓resolved |
Add URLs relying on current game in cookie |
Gemini IV |
Christopher Peplin |
about 14 years old |
|
43 |
✓resolved |
Add tests for controllers for models |
Mercury-Atlas 12 |
Christopher Peplin |
about 14 years old |
|
78 |
✓resolved |
Add sensible page titles to all views using page title helper |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
44 |
✓resolved |
Add route specs |
Mercury-Atlas 11 |
Christopher Peplin |
about 14 years old |
|
132 |
✓resolved |
Add Resque to project |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
146 |
✓resolved |
Add nickname to Game |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
89 |
✓resolved |
Add method to Market to get average price across all games |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
125 |
✓resolved |
Add method to calculate historical peak demand at a time to game, state and city |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
126 |
✓resolved |
Add MarginalPrice model to City |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
75 |
✓resolved |
Add main 'step' method to Game |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
76 |
✓resolved |
Add initial market prices when a game is created |
Gemini XII |
Christopher Peplin |
about 14 years old |
|
124 |
✓resolved |
Add HistoricalPeakDemand model attached to cities |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
42 |
✓resolved |
Add demand method to each zone |
Gemini XI |
Christopher Peplin |
about 14 years old |
|
64 |
✓resolved |
Add current cash attribute to state |
Gemini X |
Christopher Peplin |
about 14 years old |
|
62 |
✓resolved |
Add AJAX buttons to join/switch/leave games |
Apollo 10 |
Christopher Peplin |
about 14 years old |
|
80 |
✓resolved |
Add 'stepped_at' attribute to technical component |
Apollo 4 |
Christopher Peplin |
about 14 years old |