|
139 |
hold |
Don't charge anybody anything if capacity doesn't meet load |
Future Work |
Christopher Peplin |
about 14 years old |
|
140 |
✓invalid |
Before save on all models (and before create), set updated_at/created_at_game_time |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
141 |
✓invalid |
Change find_by_day to use game time attribute |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
31 |
✓invalid |
Write tests for map objects |
Apollo 5 |
Christopher Peplin |
about 14 years old |
|
32 |
✓invalid |
Write tests for generators |
Gemini XI |
Christopher Peplin |
about 14 years old |
|
33 |
✓invalid |
Write tests for lines |
Gemini X |
Christopher Peplin |
about 14 years old |
|
34 |
✓invalid |
Write tests for storage devices |
Apollo 5 |
Christopher Peplin |
about 14 years old |
|
38 |
✓invalid |
Write tests for economic objects |
Apollo 5 |
Christopher Peplin |
about 14 years old |
|
45 |
✓invalid |
Add tests for controllers |
Mercury-Atlas 11 |
Christopher Peplin |
about 14 years old |
|
58 |
✓invalid |
Create fuel charge cycle algorithm |
Gemini XII |
Christopher Peplin |
about 14 years old |
|
86 |
✓invalid |
Formulate integral to compute total cost |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
73 |
✓invalid |
Determine supply for each market |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
96 |
✓invalid |
Flesh out ranked attributes for storage device types |
Apollo 10 |
Christopher Peplin |
about 14 years old |
|
152 |
new |
Make sure we do something with each game parameter |
Future Work |
Christopher Peplin |
about 14 years old |
|
60 |
new |
Allow updating of city name |
Future Work |
Christopher Peplin |
about 14 years old |
|
134 |
new |
Add websockets for updating cash |
Future Work |
Christopher Peplin |
about 14 years old |
|
120 |
new |
Respect minimum generation level for generators when calculating MC |
Future Work |
Christopher Peplin |
about 14 years old |
|
41 |
new |
Add models for public game shards |
Future Work |
Christopher Peplin |
about 14 years old |
|
148 |
new |
Crossing day line as many time as will happen in an accelerated game may screw up some calculatinos |
Future Work |
Christopher Peplin |
about 14 years old |
|
149 |
new |
Use JS to automatically set capacity limits based on the instance type selected |
Future Work |
Christopher Peplin |
about 14 years old |
|
136 |
new |
Implement DCOPF for calculating LMPs |
Future Work |
Christopher Peplin |
about 14 years old |
|
103 |
new |
Set fuel indicies, elevation, water, etc. from a global perspective |
Future Work |
Christopher Peplin |
about 14 years old |
|
137 |
new |
Add manual 'step' button for admins |
Apollo 8 |
Christopher Peplin |
about 14 years old |
|
74 |
new |
Randomly determine if a research advancement should happen |
Future Work |
Christopher Peplin |
about 14 years old |
|
92 |
new |
Generate random fuel events that have one-time effects on fuel market prices |
Future Work |
Christopher Peplin |
about 14 years old |
|
94 |
new |
Flesh out ranked attributes for generator types |
Future Work |
Christopher Peplin |
about 14 years old |
|
95 |
new |
Flesh out ranked attributes for line types |
Future Work |
Christopher Peplin |
about 14 years old |
|
11 |
✓resolved |
Decide on line types |
Mercury-Atlas 6 |
Christopher Peplin |
about 14 years old |
|
12 |
✓resolved |
Design line parameters |
Mercury-Atlas 6 |
Christopher Peplin |
about 14 years old |
|
75 |
✓resolved |
Add main 'step' method to Game |
Apollo 4 |
Christopher Peplin |
about 14 years old |