|
31 |
✓invalid |
Write tests for map objects |
Apollo 5 |
Christopher Peplin |
about 14 years old |
|
34 |
✓invalid |
Write tests for storage devices |
Apollo 5 |
Christopher Peplin |
about 14 years old |
|
38 |
✓invalid |
Write tests for economic objects |
Apollo 5 |
Christopher Peplin |
about 14 years old |
|
131 |
✓resolved |
Allow ordering generators by bid price instead of just marginal cost |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
124 |
✓resolved |
Add HistoricalPeakDemand model attached to cities |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
114 |
✓resolved |
Clear market according to estimated peak power |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
91 |
✓resolved |
Change market price in a city based on block makeup |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
126 |
✓resolved |
Add MarginalPrice model to City |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
115 |
✓resolved |
State should know estimated peak power |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
99 |
✓resolved |
Cache fuel indicides in a new city on creation |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
125 |
✓resolved |
Add method to calculate historical peak demand at a time to game, state and city |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
116 |
✓resolved |
Demand should scale with number of customers |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
100 |
✓resolved |
Market should ask City for its fuel indices when calculating local price |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
117 |
✓resolved |
Support asking for closest fuel price to a certain time |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
121 |
✓resolved |
Generator should ask state/city for its operating level at time T |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
108 |
✓resolved |
Update/create AverageOpeartingLevel for a technical component when operating level changes |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
130 |
✓resolved |
Change customer billing algorithm if reg. type is RoR |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
122 |
✓resolved |
Walk MC curve in 10MW increments to calculate total cost |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
119 |
✓resolved |
Remove manual operating level attribute |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
118 |
✓resolved |
Instead of storing load profiles as hourly values, store the final scaling factor for a base equation |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
135 |
✓resolved |
Kill storage devices |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
132 |
✓resolved |
Add Resque to project |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
128 |
✓resolved |
Show average historical MP over time for both Game and State |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
144 |
✓resolved |
Update display of time scale to reflect new 1-200 scale |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
127 |
✓resolved |
Graph marginal cost of generator over time |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
123 |
✓resolved |
Graph of generator's average operating level operating level over time |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
143 |
✓resolved |
Discount capital costs if in RoR regulation |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
111 |
✓resolved |
Leaving a game should delete the state |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
146 |
✓resolved |
Add nickname to Game |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
78 |
✓resolved |
Add sensible page titles to all views using page title helper |
Apollo 7 |
Christopher Peplin |
about 14 years old |