|
135 |
✓resolved |
Kill storage devices |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
118 |
✓resolved |
Instead of storing load profiles as hourly values, store the final scaling factor for a base equation |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
119 |
✓resolved |
Remove manual operating level attribute |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
121 |
✓resolved |
Generator should ask state/city for its operating level at time T |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
122 |
✓resolved |
Walk MC curve in 10MW increments to calculate total cost |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
76 |
✓resolved |
Add initial market prices when a game is created |
Gemini XII |
Christopher Peplin |
about 14 years old |
|
77 |
✓resolved |
Confirm that stepping each object individually will maintain consistency |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
42 |
✓resolved |
Add demand method to each zone |
Gemini XI |
Christopher Peplin |
about 14 years old |
|
29 |
✓resolved |
Design contract parameters and data model |
Mercury-Atlas 7 |
Christopher Peplin |
about 14 years old |
|
153 |
✓resolved |
Once-over of UI colors |
Apollo 8 |
Christopher Peplin |
about 14 years old |
|
99 |
✓resolved |
Cache fuel indicides in a new city on creation |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
55 |
✓resolved |
Implement map rendering |
Apollo 8 |
Christopher Peplin |
about 14 years old |
|
100 |
✓resolved |
Market should ask City for its fuel indices when calculating local price |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
101 |
✓resolved |
Convert separate Blip class to a simpler (and faster) customer count |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
102 |
✓resolved |
Drop reactive power from spec |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
1 |
✓resolved |
List types of games available to create |
Mercury-Redstone 3 |
Christopher Peplin |
about 14 years old |
|
35 |
✓resolved |
Write database migrations for technical components |
Mercury-Atlas 8 |
Christopher Peplin |
about 14 years old |
|
36 |
✓resolved |
Write database migrations for map components |
Mercury-Atlas 8 |
Christopher Peplin |
about 14 years old |
|
2 |
✓resolved |
Consolidate requirements for game parameters from current list |
Mercury-Redstone 3 |
Christopher Peplin |
about 14 years old |
|
37 |
✓resolved |
Write database migrations for economic components |
Mercury-Atlas 8 |
Christopher Peplin |
about 14 years old |
|
44 |
✓resolved |
Add route specs |
Mercury-Atlas 11 |
Christopher Peplin |
about 14 years old |
|
146 |
✓resolved |
Add nickname to Game |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
56 |
✓resolved |
Set game in cookie to simplify URLs (but don't delete them) |
Gemini IV |
Christopher Peplin |
about 14 years old |
|
46 |
✓resolved |
Tests for views for model management |
Gemini III |
Christopher Peplin |
about 14 years old |
|
57 |
✓resolved |
Rename region to state, zone to city |
Gemini IV |
Christopher Peplin |
about 14 years old |
|
47 |
✓resolved |
Write controllers for basic CRUD operations |
Gemini III |
Christopher Peplin |
about 14 years old |
|
48 |
✓resolved |
Write views for basic CRUD operations, no styling |
Gemini IX-A |
Christopher Peplin |
about 14 years old |
|
78 |
✓resolved |
Add sensible page titles to all views using page title helper |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
79 |
✓resolved |
Modify page title helper to change browser page title |
Apollo 4 |
Christopher Peplin |
about 14 years old |
|
80 |
✓resolved |
Add 'stepped_at' attribute to technical component |
Apollo 4 |
Christopher Peplin |
about 14 years old |