#129 ✓resolved
Christopher Peplin

Use Game's time_since method everywhere time delta is used

Reported by Christopher Peplin | November 1st, 2010 @ 12:23 AM | in Apollo 7

If we are going to updated price once per 10 minutes, say, that has to scale with the game speed. If the game speed means 10 real-time seconds equals 10 game-time minutes, that update should happen every 10 seconds.

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