|
154 |
✓resolved |
Display MC curve for today for a state |
Apollo 8 |
Christopher Peplin |
about 14 years old |
|
153 |
✓resolved |
Once-over of UI colors |
Apollo 8 |
Christopher Peplin |
about 14 years old |
|
151 |
✓resolved |
Link the header bar state URL to state & map view |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
150 |
✓wontfix |
Rename game to 'country' in views |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
147 |
✓resolved |
Implement switch game button |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
146 |
✓resolved |
Add nickname to Game |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
145 |
✓resolved |
Change MC curve to actually be AC curve |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
144 |
✓resolved |
Update display of time scale to reflect new 1-200 scale |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
143 |
✓resolved |
Discount capital costs if in RoR regulation |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
142 |
✓resolved |
Display game time on web page |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
141 |
✓invalid |
Change find_by_day to use game time attribute |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
140 |
✓invalid |
Before save on all models (and before create), set updated_at/created_at_game_time |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
138 |
✓resolved |
Warn user if capacity doesn't meant load |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
135 |
✓resolved |
Kill storage devices |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
133 |
✓resolved |
Create Resque tasks for stepping elements |
Apollo 8 |
Christopher Peplin |
about 14 years old |
|
132 |
✓resolved |
Add Resque to project |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
131 |
✓resolved |
Allow ordering generators by bid price instead of just marginal cost |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
130 |
✓resolved |
Change customer billing algorithm if reg. type is RoR |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
129 |
✓resolved |
Use Game's time_since method everywhere time delta is used |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
128 |
✓resolved |
Show average historical MP over time for both Game and State |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
127 |
✓resolved |
Graph marginal cost of generator over time |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
126 |
✓resolved |
Add MarginalPrice model to City |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
125 |
✓resolved |
Add method to calculate historical peak demand at a time to game, state and city |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
124 |
✓resolved |
Add HistoricalPeakDemand model attached to cities |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
123 |
✓resolved |
Graph of generator's average operating level operating level over time |
Apollo 7 |
Christopher Peplin |
about 14 years old |
|
122 |
✓resolved |
Walk MC curve in 10MW increments to calculate total cost |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
121 |
✓resolved |
Generator should ask state/city for its operating level at time T |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
119 |
✓resolved |
Remove manual operating level attribute |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
118 |
✓resolved |
Instead of storing load profiles as hourly values, store the final scaling factor for a base equation |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
117 |
✓resolved |
Support asking for closest fuel price to a certain time |
Apollo 6 |
Christopher Peplin |
about 14 years old |