|
121 |
✓resolved |
Generator should ask state/city for its operating level at time T |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
122 |
✓resolved |
Walk MC curve in 10MW increments to calculate total cost |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
123 |
✓resolved |
Graph of generator's average operating level operating level over time |
Apollo 7 |
Christopher Peplin |
almost 14 years old |
|
124 |
✓resolved |
Add HistoricalPeakDemand model attached to cities |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
125 |
✓resolved |
Add method to calculate historical peak demand at a time to game, state and city |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
126 |
✓resolved |
Add MarginalPrice model to City |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
127 |
✓resolved |
Graph marginal cost of generator over time |
Apollo 7 |
Christopher Peplin |
almost 14 years old |
|
128 |
✓resolved |
Show average historical MP over time for both Game and State |
Apollo 7 |
Christopher Peplin |
almost 14 years old |
|
129 |
✓resolved |
Use Game's time_since method everywhere time delta is used |
Apollo 7 |
Christopher Peplin |
almost 15 years old |
|
130 |
✓resolved |
Change customer billing algorithm if reg. type is RoR |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
131 |
✓resolved |
Allow ordering generators by bid price instead of just marginal cost |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
132 |
✓resolved |
Add Resque to project |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
133 |
✓resolved |
Create Resque tasks for stepping elements |
Apollo 8 |
Christopher Peplin |
almost 14 years old |
|
134 |
new |
Add websockets for updating cash |
Future Work |
Christopher Peplin |
almost 14 years old |
|
135 |
✓resolved |
Kill storage devices |
Apollo 6 |
Christopher Peplin |
about 14 years old |
|
136 |
new |
Implement DCOPF for calculating LMPs |
Future Work |
Christopher Peplin |
almost 14 years old |
|
137 |
new |
Add manual 'step' button for admins |
Apollo 8 |
Christopher Peplin |
almost 14 years old |
|
138 |
✓resolved |
Warn user if capacity doesn't meant load |
Apollo 7 |
Christopher Peplin |
almost 15 years old |
|
139 |
hold |
Don't charge anybody anything if capacity doesn't meet load |
Future Work |
Christopher Peplin |
almost 14 years old |
|
140 |
✓invalid |
Before save on all models (and before create), set updated_at/created_at_game_time |
Apollo 7 |
Christopher Peplin |
almost 15 years old |
|
141 |
✓invalid |
Change find_by_day to use game time attribute |
Apollo 7 |
Christopher Peplin |
almost 15 years old |
|
142 |
✓resolved |
Display game time on web page |
Apollo 7 |
Christopher Peplin |
almost 15 years old |
|
143 |
✓resolved |
Discount capital costs if in RoR regulation |
Apollo 7 |
Christopher Peplin |
almost 15 years old |
|
144 |
✓resolved |
Update display of time scale to reflect new 1-200 scale |
Apollo 7 |
Christopher Peplin |
almost 15 years old |
|
145 |
✓resolved |
Change MC curve to actually be AC curve |
Apollo 7 |
Christopher Peplin |
almost 15 years old |
|
146 |
✓resolved |
Add nickname to Game |
Apollo 7 |
Christopher Peplin |
almost 15 years old |
|
147 |
✓resolved |
Implement switch game button |
Apollo 7 |
Christopher Peplin |
almost 15 years old |
|
148 |
new |
Crossing day line as many time as will happen in an accelerated game may screw up some calculatinos |
Future Work |
Christopher Peplin |
almost 14 years old |
|
149 |
new |
Use JS to automatically set capacity limits based on the instance type selected |
Future Work |
Christopher Peplin |
almost 15 years old |
|
150 |
✓wontfix |
Rename game to 'country' in views |
Apollo 7 |
Christopher Peplin |
almost 14 years old |